![]() I can agree with your position with DG card, you should always have 100 atack on every card with physical attack according to crits.80-90-100 attack bonus let you to have fun. I'm not really reach to always change my SP points:)I just shared my build examples.I was the one of strongest mages(If not strongest) while my server wasn't closed. Putting a lot of points in HP - losing your damage, that is really important in this class.In case of PvE, you should always have MP potions.Īlso some SP's more good for PvP, then anothers. In PvP you will probably never waste all your mana.(Only archmage, but it is support card and very bad for pvp IMO) After putting your specialist card into a Golden Specialist Card Holder the extra effect from these elemental gemstones will disappear from your specialist card.Since i got good ring and collar,96 lvl equip, i dont have any problems with mana in PvP.(Untill you will go PvP with blade or wk, but HP build will still have problems with mana) These gemstones are able to bestow an extra buff for you with a certain chance. Reduces chance of critical hits received +7%Īfter reaching upgradelevel 20 with your specialist card, you are able to enchant them with elemental gemstones, which you can craft in the town of the Draconians "Dragonveil". Reduces chance of critical hits received +5% Reduces chance of critical hits received +4% For simplicity reasons and a better overview the table will only show the bonus abilities every 10 steps. Bonus abilities that have been mentioned more than once will be replaced by the ability with a higher number. Note: this item removes all points distributed. If you are not happy with your current point distribution or you want to try something else, you can remove it with a NosMall item Point Initialisation Potion. There are 4 different stats that you can use your points on, each one granting different bonus abilities. With +16 you'll be able to skill 105 points in one stat, with +17 you'll be able to skill 110 points into one stat etc. With every upgrade after +15 you'll unlock the ability to skill your SPs further than 100. The expansion of the SP System now allows you to skill up to 120 points into one stat. After each milestone you will receive bonus abilities. The same goes for every upgrade level that you achieve. With every Joblevel after 20, you acquire more Sp Card Points that you can use to skill up your different stats. The same goes for the Dragon Gems that are required from +15 to +20. Please note that the uprgade materials Orc Soulstone, Ancient Hero's Soul and Gleaming Ancient Hero's Soul for SP9 will NOT be protected by your protection scroll. Another NosMall item, which is the newest addition, Dragon Card Protection Scroll, protects your specialist card from having it's soul destroyed from +15 to +20. The other NosMall item Higher SP Protection Scroll, also protects your specialist card from having it's soul destroyed and can be used from +10 to +15. The NosMall item, Lower SP Protection Scroll, protects your specialist card from having it's soul destroyed and can be used from +0 to +10. In order to fix that, you'll need a NosMall item called Soul Revival Stone. ![]() If your specialist card has it's soul destroyed, you won’t be able to upgrade it any more. ![]() Uprading a specialist card can have the following outcomes: successful, failure, or soul destroyed. The highest upgrade level that you will be able to reach after the new update will be +20. ![]() When your specialist card has reached Job Level 21/41/51/61 it is possible to start upgrading your specialist card at an alchemist like Malcolm Mix in Nosville or by using a scroll from your inventory to make your specialist cards even more powerful.
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